GREEN WHITE RULES Fall of 2010
Sportsmanship and Referee Issues: Player, coach or spectator poor sportsmanship or player or referee harassment will not be tolerated. No one should argue with or question the referee’s calls during or after the game. If a spectator is guilty of unsporting behavior, the referee will warn the coach to control his spectator and the referee can issue a yellow card to the coach. An incident following the imposition of a yellow card will result in the issuance of a red card to the coach. If a spectator causes the coach to receive two red cards in a season, the spectator may be barred from attending games for the rest of the season. Failure to comply with this barring may lead to forfeiture by the team or suspension of the particular player associated with the spectator. Cards can be issued after the game as well as during the game. Spectators may be asked to leave the field or have their spectator privileges revoked at any time by League Officials, without any cards being issued.
Safety: Coaches should check his/her players for safety prior to game. Players found in violation of safety guidelines will be sent off the field without substitution capabilities. No regular eyeglasses, bracelets, watches, rings, earrings, necklaces, or metal of any kind in the hair. Socks must be over shin-guards. Jerseys must be tucked in. Proper uniform is required, including matching socks. Mouth guards are encouraged. Everyone must vacate the field upon seeing lightning and can not return until twenty minutes of the last lightning seen.
Redos—bad throw-ins will not be turnovers—referee will call the bad throw in and instruct player on proper form. After 2nd bad throw-in, referee may determine a turn-over to keep play moving.
3 or more goal rule - Applies to all Divisions except kindergarten. A team losing by 3 goals may add a player. For each add'l goal scored by the leading team, the other team may add another player. When losing team has exhausted its roster or at the request of the losing team, leading team must remove a player each time that the losing team is eligible to add player(s). Most dominant player from leading team is to stay behind mid. When the difference is two goals, both teams can go back to original number of players.
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Rule
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Kindergarten *special rules
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1st Grade
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2-3 Grade
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4-5 Grade
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6,7,8 Grade
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Period Duration
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8 OR 6 x 5 min.
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4 x 10 min.
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4 x 10 min.
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2 x 25 min.
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2 x 25 min.
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Goal Size
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Pop-up
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Short 7v7
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Short 7v7
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Large but Narrow Lanes
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Large
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Period Start
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Kick off
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Kick off
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Kick off
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Kick off
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Kick off
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Offside
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Does not apply
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Does not apply
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Does not apply
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Rule applies
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Rule applies
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Slide Tackling Illegal
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IFK.
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IFK.
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IFK unless DFK for serious foul
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IFK unless DFK for serious foul
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IFK unless DFK for serious foul
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Fouls
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IFK/No PKs
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IFK/ No PKs
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FIFA Rules
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FIFA Rules
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FIFA Rules
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Goal Kick
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Taken anywhere on goal line. Other team behind center line.
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By the rule
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By the rule
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By the rule
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By the rule
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Ball Size
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3
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3
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4
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4
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5
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Players
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4 max / 2 min
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6 max / 3 min
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6 max./ 4 min.
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9 max / 6 min
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11 max / 7 min
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Field Size
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65 x 110 feet
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40 x 60 yards
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40 x 60 yards
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60 x 100 yards
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70 x 100 yards
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Travel Players
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N/A
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N/A
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No more than 2 on field at one time unless losing
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No more than 2 on field at one time unless losing
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No more than 2 on field at one time unless losing
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Coach on Field?
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One allowed
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One allowed -only as needed
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Sideline only, keep on one side of half line
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Sideline only, keep on one side of half line
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Sideline only, keep on one side of half line
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Spectators
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Opposite side of Team
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Opposite side of Team
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Opposite side of team
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Opposite side of team
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Opposite side of team
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Subs
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Dead Balls
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Dead Balls
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Goal kicks, goals, throw ins, injury, yellow carded player
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Goal kicks, goals, throw ins, injury, yellow carded player
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Goal kicks, goals, throw ins, injury, yellow carded player
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MPGW GIRLS INSTRUCTIONAL LEAGUE SOCCER RULES – OUTDOOR—SPECIAL RULES--Kindergarten
A. Number of players: The maximum number of players for one team on the field at any one time is four (4). THERE WILL BE NO GOALIES. Play will be either 3 v 3 (each team with 6 or less players) or 4 v 4 (one team having more than 6 players). Coaches have discretion with this but players must play at least 1/2 of the game.
B. Strategy/Development: Games are to be played in a non-competitive low-stress atmosphere. The emphasis should be
on having fun playing the game, while learning the basics of soccer. The score shall not be kept for either field.
C. Start of game The Visitor team kicks off and the kick off alternates after each period. All kicks will be indirect kicks (goals cannot be scored directly off the kick but must first touch another player of either team). Also, the person taking the kick cannot retouch the ball until another player from either team has touched the ball. Defending players must be at least four yards from the ball on their half of the field at the kick-off.
D. Goal kicks: Goal kicks will be taken anywhere from the goal box. If the ball does not cross the penalty box line, the ball will be kicked again closer to the penalty box. Any player from the offensive team can take the kick and the opposing team MUST be behind the mid-field marker on their half of the field until the ball is touched again by the offensive team. The kicking team can kick the ball in any direction on a goal kick.
E. Free kicks: Only indirect free kicks (goals can not be scored directly off the kick, it must be touched by another player) will be awarded for fouls or rules calling for a free kick. Any free kick within the penalty box, will be moved to the top of the penalty box.
F. Penalty kicks: No penalty kicks will be awarded. Any fouls occurring against the defensive in the penalty box will result in an indirect kick taken at the top of the penalty box.
G. Substitution: Any players sitting out at the conclusion of one period must enter the game at the beginning of the next period. Player substitution will be done on a rotation system.
H. 3 Point Rule - If the score differential is three or more, the player with the most goals scored (dominant) is not permitted to cross mid-field line until the score is less than a three score differential. The team behind in the score may add an extra player. This creates a one player advantage for the team behind.
I. Players can not enter the semicircle surrounding the goal.
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